Currencies: Difference between revisions

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<span style="font-size:6em">₡ ₢ ₣ ₤ ₥ ₦ ₧ ₨ ₩ ₪ ₫ € ₭ ₮ ₯ ₰ ₱ ₲ ₳ ₴ ₵ ₶ ₷ ₸ ₹ ₺ ₻ ₼ ₽ ₾ ₿</span>
<span style="font-size:6em">₡ ₢ ₣ ₤ ₥ ₦ ₧ ₨ ₩ ₪ ₫ € ₭ ₮ ₯ ₰ ₱ ₲ ₳ ₴ ₵ ₶ ₷ ₸ ₹ ₺ ₻ ₼ ₽ ₾ ₿</span>


The zoo ...
The zoo ...




* scarcity - crypto
== What is the network that sustains this object? ==
(How does it move from person to person, person to software, to platform, what things are attached to it (visual culture)
(How does it move from person to person, person to software, to platform, what things are attached to it (visual culture)
Networks of attachments
Networks of attachments
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start with imagination... "semantic" volatility -- example of karma zoo
start with imagination... "semantic" volatility -- example of karma zoo
* scarcity - crypto
== What is the network that sustains this object? ==


Ad-hoc currencies are common in certain platforms, this means they can be used only in a certain ecosystem. For example, in-game currencies like "Gold" in Crash of Clans, can be earned and used only in that game. They allow for ''in-app'' or ''on-site'' monetisation, as they are commonly bought using legal tender (i.e. US dollars, Danish crowns, etc)
Ad-hoc currencies are common in certain platforms, this means they can be used only in a certain ecosystem. For example, in-game currencies like "Gold" in Crash of Clans, can be earned and used only in that game. They allow for ''in-app'' or ''on-site'' monetisation, as they are commonly bought using legal tender (i.e. US dollars, Danish crowns, etc)
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Within AI-oriented platforms, currencies tie the user, the producer, and the platform. "Buzz", the currency for [[CivitAI]] (one of the largest marketplaces for generative AI content), acts as a reward for the user's interaction with content, as a tip for content creators, and even as a "bounty" for specific requests.   
Within AI-oriented platforms, currencies tie the user, the producer, and the platform. "Buzz", the currency for [[CivitAI]] (one of the largest marketplaces for generative AI content), acts as a reward for the user's interaction with content, as a tip for content creators, and even as a "bounty" for specific requests.   


'''How does it evolve through time?'''
=== GPU as currency ===
 
In the last decade, [[GPU|GPUs]] provided vast amounts of computational power to generate cryptocurrencies, with a mathematically-defined controlled scarcity. With the expansion of LLMs and AI-orientated platforms, this scarcity has moved towards the hardware capable of train, use, and fine-tuned LLMs.
In the last decade, [[GPU|GPUs]] provided vast amounts of computational power to generate cryptocurrencies, with a mathematically-defined controlled scarcity. With the expansion of LLMs and AI-orientated platforms, this scarcity has moved towards the hardware capable of train, use, and fine-tuned LLMs.


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'''<br />How does it relate to autonomous infrastructure?'''
'''<br />How does it relate to autonomous infrastructure?'''


 
some things don't have currencies (e.g. the databases) (indexed scarcity) - gpu as a dollar standard -  the logic of value (explicitly) is bound to gpu
(maybe add a citiv ai image of "buzz beggers")
 
some things don't have currencies (e.g. the databases) (indexed scarcity) - gpu as a dollar standard -  the logic of value (explicitly) is bound to grpu

Revision as of 13:24, 9 July 2025


₡ ₢ ₣ ₤ ₥ ₦ ₧ ₨ ₩ ₪ ₫ € ₭ ₮ ₯ ₰ ₱ ₲ ₳ ₴ ₵ ₶ ₷ ₸ ₹ ₺ ₻ ₼ ₽ ₾ ₿


The zoo ...


(How does it move from person to person, person to software, to platform, what things are attached to it (visual culture) Networks of attachments How does it relate / sustain a collective? (human + non-human))

start with imagination... "semantic" volatility -- example of karma zoo

  • scarcity - crypto

What is the network that sustains this object?

Ad-hoc currencies are common in certain platforms, this means they can be used only in a certain ecosystem. For example, in-game currencies like "Gold" in Crash of Clans, can be earned and used only in that game. They allow for in-app or on-site monetisation, as they are commonly bought using legal tender (i.e. US dollars, Danish crowns, etc)

Within AI-oriented platforms, currencies tie the user, the producer, and the platform. "Buzz", the currency for CivitAI (one of the largest marketplaces for generative AI content), acts as a reward for the user's interaction with content, as a tip for content creators, and even as a "bounty" for specific requests.

GPU as currency

In the last decade, GPUs provided vast amounts of computational power to generate cryptocurrencies, with a mathematically-defined controlled scarcity. With the expansion of LLMs and AI-orientated platforms, this scarcity has moved towards the hardware capable of train, use, and fine-tuned LLMs.

boom of imagination regarding money... now used in many platforms...

How does it create value? Or decrease / affect value?

Buzz, for example, allows any civitai user to generate images. That is, this currency is exchanged for computational power, expertise, or a combination of both. Legal tender transforms into a community-value, where GPUs ownership and modelling knowledge and skills become highly valuable.

  • beggar's board
Screenshot of Civitai's "beggar's board" (22 April 2025)
Screenshot of Civitai's "beggar's board" (22 April 2025)


What is its place/role in techno cultural strategies?

hordeAI , and kudo example ... to use, you need communal reciprocity,


How does it relate to autonomous infrastructure?

some things don't have currencies (e.g. the databases) (indexed scarcity) - gpu as a dollar standard - the logic of value (explicitly) is bound to gpu